Coming June 15 to iPad & PC, Alone in the Park delivers a slow-paced, low-octane blend of
text and graphical adventure gameplay that will have you fully reclined on your chaise longue.
Play as a rather misanthropic gamer who finds herself lured away from her computer to embark upon a real world quest: finding hidden treasure in a national park. Annoyingly, doing this requires her to locate and reassemble pieces of a treasure map. And instead of being populated with cool creatures like giant vampire squid bats or something, the park's forests, lakes and mountains are home to the lamest NPCs imaginable.
This treasure had better be fucking legendary.
At first glance Alone in the Park appears to be a text adventure - but it's not what you might expect. While the narrative is told via text, to play it's more like a graphical adventure game. There is no typing out commands or clicking on words; instead navigating around the world and solving its puzzles is achieved via a graphical interface.
Alone in the Park features:
- Around 4 hours of gameplay
- A map to travel around around with, and a clear, visual way to interact with characters and items (no conversation trees!)
- Geographical puzzles and classic adventure game style quests
- An idiosyncratic style of humour and tone of narrative that has never been interfered with by a publisher
- A theme song! And a bunch of other satirical music as well
- Characters you've probably met somewhere before in real life
Games press will find a press kit here.
And yes, the not-quite-as-sexy 2011 browser version will remain free to play:
What they said about the browser version:
"consistently weird, well-written and compelling" - PC Gamer
"deliciously spiteful" - PlayThisthing.com
"possibly the word that best describes Alone in the Park is 'different'" - JayIsGames.com
"a unique experience" - AdventureGamers.com
"surprisingly entertaining and somewhat surreal" - IndieGames.com


